I am a New Zealand game developer and have a great interest in creating multiplayer games for VR. I have recently finished my studies at the University of Canterbury in Applied Immersive Game Design and have worked on games for a variety of platforms and of many genres.
I am a flexible game designer familiar with all stages of the video game production pipeline and a range of game engines including Unity, Unreal Engine, Godot and Gamemaker Studio. Although the majority of my work has been independent, I have been programming for over eight years and worked in a professional capacity as a designer and developer for web and mobile apps.
My launchpad into programming came in the form of my first game, Alma Rainbow Climber which I developed for Android in high school and has had me hooked on game development ever since. Its an easy game to pick up and play, so go ahead and see how you do. View My PortfolioPlay Alma ▷